Pangea was born to be the georeferenced Exploration data display system. In addition to displaying Basins, Blocks and Wells, he still consolidated some data and colored, according to a selected theme, the items being displayed.
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Classic Pangea interface |
To start the system, a geometric features drawing component was created. This system was responsible for creating the polygons in the displayed images. By working through the generation of images at each iteration of the user, the system was slow, because if it was zoomed in or out, the whole image was recreated.
A few years later the system was rewritten and the feature design component was no longer used, passing the
Google Maps API to be used instead.
The system continues to be used, but now inside another larger data display system and has been named Classic Pangea.
I have been primarily at the front end of these systems and more recently I have worked on the backend to reconcile the functionality of Classic Pangea with the
Pangea Panel, the new Data Visualization system from Exploration.
For legal reasons, interfaces can not be readable.
Project start year: 2009
Duration: Almost 1 year
Position: Sr System Analyst, Consultant, Sr Consultant
Role: Developer, System Analyst, Designer, Front-end, Back-end
Working for:
Atos Origin,
Accenture,
BRQ
Client:
Petrobras
Technologies:
C# .Net, Asp.Net, Oracle, Css3, HTML5, Xml, Web Services, TFS, Linq, Nuget,
Adobe Photoshop,
Asp.net MVC 4,
Bootstrap,
jQuery,
Json,
nHibernate,
Ninject,
Google Maps API,
ForUs
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